The problem is you will be spending more time beneath the moon rather than beneath the sun, and the daytime levels aren't flawless. These levels are complete trash: they're slow, clunky, repetitive, and most importantly aren't fun. The nighttime levels however, have you play as the werehog. The daytime levels have you play as sonic and are fast paced, control well, and are fun. The problem is you will be spending more time beneath the Sonic Unleashed is divided into two parts: the daytime levels and nighttime levels. Sonic Unleashed is divided into two parts: the daytime levels and nighttime levels. The extra challenges are the only thing saving this one from a zero, since they are actually amusing (well, the daytime ones anyway). Honestly, they could have cut off the ending entirely and it would have been better. Also, worst ending ever for a Sonic game. on average) and far between that the majority of the game ends up being the awful nighttime stages, which also happen to be several times longer a piece. To top it off, the daytime stages, which would otherwise be pretty decent, are so short (2-3 min. on average) and far between that the majority of the game ends up being the awful nighttime As a Sonic the Hedgehog fan, I have to say to whoever designed the gameplay: you idiot! The night stages are extremely boring thanks to terrible gameplay, and the daytime stages are not much better. … ExpandĪs a Sonic the Hedgehog fan, I have to say to whoever designed the gameplay: you idiot! The night stages are extremely boring thanks to terrible gameplay, and the daytime stages are not much better. The bulk of your gametime will be spent hacking away in the nighttime "Werehog" segments, where only a brief period of time inbetween that and storytelling will you get a chance to run at the speed of sound yet again, which is the entire point of a Sonic game to begin with. There is little fun controlling Sonic and even less fun trying to punch at little demons in the so-called "Werehog" levels. I'd say they should never try again, because the gameplay for Sonic's speedy sections leave a lot to be desired. To the game's credit, this was a 3D Sonic game developed by Dimps for the most part, who had never really had a hand in making a 3D Sonic platformer before. The colors are desaturated and the levels just aren't a joy to behold in this version. The graphics are subpar, especially for a Nintendo Wii game, and it lacks any personality of its own. When stacked up against Sonic Unleashed for the XBox 360 and PS3, this game is an absolute joke. When I played this game, I didn't get a sense of thrill or fun that I did back in the days of the SEGA Genesis. The game is a split between (questionably) good speedy Sonic gameplay and clunky brawling gameplay. The graphics are subpar, especially for a Nintendo Wii game, and it lacks Ugh.
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